Professional Context

Reflection

The lectures from the guest speakers this semester were more than amazing, not only because they shared their experiences and stories, but also helped me understand what the Game Industry looks like from actual experts. I was previously unsure what kind of job I would like to have in the future, but thanks to their…

GDC Talks

In order to understand more about the gaming industry, I decided to look at some GDC Talks on YouTube. There were many different options, but I chose four of them to watch, because they included topics, that were interesting to me: Mental Health, Game Narrative, Level Design, Indie Studios Finances and Feudal Japan, which is…

Ian Hubert (Blender)

Ian Hubert is a VFX artist and filmmaker, based at Seattle, with an emphasis on hard-surface modelling and environmental VFX. He is not only an amazing 3D Artist, but also a great teacher. I found him on YouTube, while I was trying to learn Blender last year and his videos are extremely short, simple and…

University Talks and Lectures

Toby Milner-Gulland Creative Technologist at Moving Brands Labs. Works on research, development projects Technology as a creative tool Interested in application of games design processes and technologies in human computer interaction Started as a graphic designer, got into coding, software development and interactive design Gamification with playful and experimenting attitude; be careful with it, because…

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